

Knowing how best to utilise the abilities of Harvest Sprites is an important strategy consideration in Sunshine Islands. More significant than dialogue is the actual labour that Sprites can be persuaded to perform. In Sunshine Islands, Harvest Sprites are available for 'Enchantments' to help you with specific aspects of the game. In Animal Parade, the Sprites are connected to the Bells and are part of the main story. In both games, these dialogues are not limited to human characters but apply to Harvest Sprites as well. In Animal Parade, the ringing of a new Bell elicits special Dialogues as well. In addition to this, however, there are specific unique dialogues based on the weather, on the season and on special Events such as upcoming Festivals.

In both Sunshine Islands and Animal Parade, you will find that basic dialogue changes according to Heart/Friendship Level as in any Harvest Moon/Rune Factory game when you speak to an individual at a specific location. The sheer volume of responses available for each Character in Sunshine Islands, as in Animal Parade, is staggering and for those of us who perceive Harvest Moon and Rune Factory as true interactive novels, the intense labour innvolved in creating these dialogues demands our respect and gratitude.
